Up to 100 players, one marble each
Use names or numbers for a small draw or a full ranking of many options. Play directly in a desktop or mobile browser without installing an app.
Enter names to give every participant a pinball marble. Watch them bounce through obstacles and select winners by the order they cross the finish line.
Separate names with commas or new lines, then add them. You can also enter options or numbers instead of people’s names.
Register 2–100 participants. Choose a count to create numbered marbles, or use Lotto to create 45 marbles numbered 1–45.
Pick Jump Arena or Remix Arena. Remix Arena adds extra springs and reverse-spinning blades for a different race.
Select a number of winners from the first or last finishers, or choose a specific rank. Adjust counts and ranks with the arrows or type a number.
Press Start race to release the marbles. Start, end, pause, speed, and music controls also work in fullscreen.
Follow the bouncing marbles into the narrow finish entrance. A completed race is ranked by actual finish-line crossings.
Check everyone’s rank and the highlighted winners. Restart with the same participants, or remove the winners before another draw.
Use names or numbers for a small draw or a full ranking of many options. Play directly in a desktop or mobile browser without installing an app.
Marbles collide with each other and with obstacles in Jump Arena and Remix Arena. Springs, propellers, and black holes change their paths. Each race has a 60% chance of giving one marble a single boost.
Pick more than just first place: choose several last finishers or a specific rank. Everyone’s finishing position is available on the game screen afterward.
Watch a leader-focused camera, slow motion near the finish, and booster close-ups. Play any of the five music tracks at random or keep one track selected.
Each black hole sends one marble back to the start, then disappears. Completed races are ranked by actual finish-line crossings. If marbles get stuck, use End with current ranks: finished positions stay fixed, and the remaining marbles are ranked by their position when you end the race. Those entries show Position fixed instead of an invented finish time.
Add your friends’ names and select the last finisher. Everyone can cheer for their marble while waiting for the result.
Add people who have agreed to take part, and decide the winning count and ranks before starting. Check the full ranking together afterward.
Enter the presenters’ names and use the finish order as the speaking order. You can use the whole ranking instead of picking one winner.
Turn event entrants or a list of options into marbles and watch the broadcast together. Set the number of winners before the draw.
A wheel shows the result when its rotation stops. A pinball picker lets you watch each participant’s marble move and collide, then shows the full finish order rather than only first place. It is a draw format for people who enjoy cheering through the action.
Yes. Play for free in your browser without an account or an app installation.
You can register 2–100 participants. Add comma-separated or line-separated names, or type a numbered participant count. Preset buttons are available for 2, 4, 6, 10, 20, and 30 players.
No. Choose the first N finishers to select multiple winners. The complete results show every participant and highlight the winners.
Yes. Choose the last N finishers or specify a rank, such as the last finisher or third place.
Yes. Set names and winning rules in a mobile browser. Start, end, restart, and music controls are also available in fullscreen.
Starting positions and collision patterns can change in a new race. The same ranking can still occur; a different winner is not guaranteed.
A completed race uses actual finish-line crossings. End with current ranks keeps completed results and ranks unfinished marbles by their current positions.
It replaces the participant list with 45 numbered marbles, from 1 to 45. Choose the winning count and ranks separately.
Press End with current ranks on the game screen. Completed results are kept, and the rest are ranked by their positions at that moment. Unfinished marbles show Position fixed instead of a finish time.
The list is saved in your current browser. Participant names are not sent to external analytics services. On a shared device, use Clear all when you are done.