Salt Sprinkle and Grappling Hook
A snail hit by salt stops for two seconds. A grappling hook speeds up a trailing snail while briefly holding a racer further ahead.
Enter names to give each participant a snail. Watch an automatic garden race where salt, hooks, and late-race ultimate skills can change the order.
Enter names or choose a numbered count for 2–10 players. Names also appear beside the moving snails so you can follow your racer.
Pick Grass Garden or Rainy Garden. Choose the first N finishers, the last N finishers, or a specific rank.
Snails run and use skills automatically. On mobile, set your participants and use Quick start, or switch the game screen to fullscreen.
The full rankings open when everyone finishes. Race again with these participants, or use End with current standings to rank the remaining racers by their current positions.
A snail hit by salt stops for two seconds. A grappling hook speeds up a trailing snail while briefly holding a racer further ahead.
After a snail passes two-thirds of the course, it may trigger an ultimate at a random moment. With at least five players, Position Swap exchanges a trailing snail with a front runner. Rage Ride puts the snail on a motorcycle and keeps it boosted until it finishes.
Both courses have wind zones and puddles. Puddles slow racers more in Rainy Garden, making protective skills more useful. Choose one of four music tracks or let them play at random.
Salt stops its target for two seconds. Hooks boost a trailing racer and briefly hold a racer ahead. Ultimates can activate randomly after their user passes two-thirds of the course. Position Swap requires at least five players and swaps a racer near the back with an unfinished front runner. Rage Ride keeps its motorcycle boost until the finish. Completed rankings use actual finish-line crossings; an early end keeps completed results and ranks the rest by current positions.
Register 2–10 participants using names or numbers. The list starts empty on a first visit and is stored in your current browser.
No. All skills activate automatically. Ordinary skills appear over the snail. Position Swap and Rage Ride may activate after two-thirds of the course and get a close-up. Position Swap requires at least five players.
By actual finish-line crossings. Select the first N finishers, the last N finishers, or a specific rank.
Finished records stay fixed. Unfinished snails are ranked by their positions when you end the race, and show By position instead of a made-up finish time.
Yes. Mobile browsers and fullscreen are supported. Use Quick start after choosing participants; end and restart controls also work inside the game screen.
Yes. Play without an account or installation. Choose Race again with these participants in the results to start a new snail race.